Knight Tyme by MastertronicThe third in the series of adventures featuring Magic Knight, who has found himself transported to the 25th century and on board the starship USS Pisces. The game utilises an enhanced Windimation system, first used in Spellbound. Could this by the end for Magic Knight? Original by David Jones. Conversion by Ed Hickman. Promotional Posters & AdvertisementsNo marketing material found for Knight Tyme. Original InstructionsNote: Many of these instructions have been OCRed and may not have been proofread, as a result spelling errors, broken English and grammar are likely. No instructions for this game, if you own them and are able to type up or OCR the originals then please do. Cheat Mode(s)
typein |

1



"A very good, for its time, arcade adventure with nice graphics and music, and a good menu system (which, though, becomes boring and slow by today's standards). A piece of early history. " - Gryzor
Gryzor's rating : 7/10
"A corking budget title that I really loved playing. Lots of atmosphere,plenty of humour and nicely pitched puzzles. Graphics are functional and the sound is pleasant enough. Definitely worth playing" - khisanth
khisanth's rating : 7/10